EPAM Systems / Diseño
Senior UI Tech Artist (Unreal Engine 5)
nuevaDesde Argentina
- Argentina
- Tiempo completo
- Modalidad no informada
- Senior
- 3+ años de experiencia
Requisitos
- ux/ui
- • 3+ años de experiencia
- • inglés intermediate
Suma si tenés
- inteligencia artificial
La búsqueda
We are looking for a Senior UI Tech Artist to define the technical art systems, materials, and motion language that unify and elevate UI across a game experience. You will create polished, performant UI tech art solutions in Unreal Engine and mentor UI artists while balancing visual fidelity and platform performance.
Responsibilities
• Define UI tech art systems, templates, thematics, and principles for forward-looking UI
• Craft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5
• Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion
• Establish a cohesive motion language that unifies UI behavior across screens and states
• Plan UI tech art approaches across platforms to balance visual fidelity and performance
• Own UI tech art tooling and asset management to improve team efficiency and consistency
• Create animated transitions and cinematic camera moves using Sequencer and related tools
• Implement spatial and diegetic UI solutions that blend 3D and UI through framing and post-processing
• Optimize shaders, materials, textures, and VFX to meet performance targets
• Profile runtime performance and diagnose bottlenecks in UI rendering and effects
• Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions
• Mentor UI artists and visual designers through reviews, best practices, and reusable patterns
Requirements
• 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience
• Proven mentoring experience supporting UI artists and visual designers
• Strong cross-platform planning skills balancing fidelity and performance constraints
• Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints
• Expert Sequencer knowledge for animated transitions and cinematic camera moves
• Strong material system skills including material functions/systems and shader logic
• Advanced UV math skills for precise material and texture workflows
• Strong real-time VFX skills for UI motion, FX, and transitions
• Solid real-time lighting skills including post-process techniques for mood and atmosphere
• Strong performance profiling skills including optimization of shaders, textures, and materials
• Strong motion design skills including timing, easing, and micro-interactions for UI
• Excellent collaboration skills to elevate established UX/UI designs with technical polish
• Comfort with ambiguity in exploratory work to find the right feel for a screen or moment
• Upper-Intermediate English proficiency (B2, Upper-Intermediate)
Nice to have
• Experience building reusable or modular VFX and material systems across large UI surfaces
• Background in cinematics, trailer production, or environmental mood and lighting design
• Familiarity with UMG and how UI logic interacts with materials and VFX systems
• Experience applying AI assistants to speed up iteration, documentation, or asset workflows
• Deep familiarity with gaming UI conventions and player interaction patterns
We offer
• International projects with top brands
• Work with global teams of highly skilled, diverse peers
• Healthcare benefits
• Employee financial programs
• Paid time off and sick leave
• Upskilling, reskilling and certification courses
• Unlimited access to the LinkedIn Learning library and 22,000+ courses
• Global career opportunities
• Volunteer and community involvement opportunities
• EPAM Employee Groups
• Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Publicado en LinkedIn · vía Apify. Los datos de requisitos los extrae Maru del aviso: ante cualquier duda, manda el aviso original.