EPAM Systems / Diseño
Senior UI Technical Artist (Unreal Engine 5)
nuevaDesde Argentina
- Argentina
- Tiempo completo
- Modalidad no informada
- Senior
- 5+ años de experiencia
Requisitos
- ux/ui
- • 5+ años de experiencia
- • inglés b2
Suma si tenés
- inteligencia artificial
La búsqueda
We are looking for a Senior UI Technical Artist to define the UI tech art systems, materials, and motion language that unify a game UI experience across platforms. You will build reusable templates and polished real-time effects in Unreal Engine while mentoring UI artists.
Responsibilities
• Define the technical art direction for UI materials, motion language, and reusable patterns
• Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, blueprints, lighting, and camera tools in UE4/5
• Create templates, thematics, and principles that scale across the UI surface and multiple platforms
• Design consistent visual behaviors for transitions, scale, proportion, and interactive feedback
• Plan platform adaptation strategies that balance visual fidelity with runtime performance
• Own UI tech art tooling, pipelines, and asset management to keep production efficient and consistent
• Mentor UI artists and visual designers by sharing best practices and raising craft standards
• Prototype and iterate on hover states, micro-interactions, and motion details that improve UI feel
• Use Sequencer and related tools to deliver camera-driven UI moments and cinematic transitions
• Optimize shaders, textures, and materials to meet performance targets without sacrificing quality
• Partner with UX and UI design to integrate systems cleanly and maintain visual consistency
Requirements
• 5+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with game UI/front-end exposure
• Strong Unreal Engine 5 experience with Material Editor and Niagara for real-time VFX
• Advanced Sequencer experience for animated transitions and cinematic camera moves
• Expert material systems knowledge including material functions and shader logic
• Advanced UV math skills for complex material and UI effects work
• Strong 3D modeling skills and fluency where 3D meets UI (cameras, lighting, framing)
• Solid real-time lighting and post-process knowledge for mood and atmosphere
• Proven performance optimization skills including profiling and content tuning
• Strong motion design skills including timing, easing, and micro-interactions
• Excellent collaboration skills to elevate established UX/UI designs with technical polish
• High comfort with ambiguous exploratory work to find the right feel for moments and screens
• English proficiency: B2 Upper-Intermediate
Nice to have
• Experience building reusable or modular VFX and material systems for large UI surfaces
• Background in cinematics, trailer work, or environmental mood and lighting design
• Familiarity with UMG workflows and how UI logic interacts with materials and VFX systems
• Experience with AI Assistants in game development workflows
• Gaming industry domain knowledge
We offer
• International projects with top brands
• Work with global teams of highly skilled, diverse peers
• Healthcare benefits
• Employee financial programs
• Paid time off and sick leave
• Upskilling, reskilling and certification courses
• Unlimited access to the LinkedIn Learning library and 22,000+ courses
• Global career opportunities
• Volunteer and community involvement opportunities
• EPAM Employee Groups
• Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Publicado en LinkedIn · vía Apify. Los datos de requisitos los extrae Maru del aviso: ante cualquier duda, manda el aviso original.