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EPAM Systems / Diseño

Senior UI Technical Artist (Unreal Engine 5)

nuevaDesde Argentina

  • Argentina
  • Tiempo completo
  • Modalidad no informada
  • Senior
  • 5+ años de experiencia

Requisitos

  • ux/ui
  • • 5+ años de experiencia
  • • inglés b2

Suma si tenés

  • inteligencia artificial

La búsqueda

We are looking for a Senior UI Technical Artist to define the UI tech art systems, materials, and motion language that unify a game UI experience across platforms. You will build reusable templates and polished real-time effects in Unreal Engine while mentoring UI artists.

Responsibilities

• Define the technical art direction for UI materials, motion language, and reusable patterns

• Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, blueprints, lighting, and camera tools in UE4/5

• Create templates, thematics, and principles that scale across the UI surface and multiple platforms

• Design consistent visual behaviors for transitions, scale, proportion, and interactive feedback

• Plan platform adaptation strategies that balance visual fidelity with runtime performance

• Own UI tech art tooling, pipelines, and asset management to keep production efficient and consistent

• Mentor UI artists and visual designers by sharing best practices and raising craft standards

• Prototype and iterate on hover states, micro-interactions, and motion details that improve UI feel

• Use Sequencer and related tools to deliver camera-driven UI moments and cinematic transitions

• Optimize shaders, textures, and materials to meet performance targets without sacrificing quality

• Partner with UX and UI design to integrate systems cleanly and maintain visual consistency

Requirements

• 5+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with game UI/front-end exposure

• Strong Unreal Engine 5 experience with Material Editor and Niagara for real-time VFX

• Advanced Sequencer experience for animated transitions and cinematic camera moves

• Expert material systems knowledge including material functions and shader logic

• Advanced UV math skills for complex material and UI effects work

• Strong 3D modeling skills and fluency where 3D meets UI (cameras, lighting, framing)

• Solid real-time lighting and post-process knowledge for mood and atmosphere

• Proven performance optimization skills including profiling and content tuning

• Strong motion design skills including timing, easing, and micro-interactions

• Excellent collaboration skills to elevate established UX/UI designs with technical polish

• High comfort with ambiguous exploratory work to find the right feel for moments and screens

• English proficiency: B2 Upper-Intermediate

Nice to have

• Experience building reusable or modular VFX and material systems for large UI surfaces

• Background in cinematics, trailer work, or environmental mood and lighting design

• Familiarity with UMG workflows and how UI logic interacts with materials and VFX systems

• Experience with AI Assistants in game development workflows

• Gaming industry domain knowledge

We offer

• International projects with top brands

• Work with global teams of highly skilled, diverse peers

• Healthcare benefits

• Employee financial programs

• Paid time off and sick leave

• Upskilling, reskilling and certification courses

• Unlimited access to the LinkedIn Learning library and 22,000+ courses

• Global career opportunities

• Volunteer and community involvement opportunities

• EPAM Employee Groups

• Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

Publicado en LinkedIn · vía Apify. Los datos de requisitos los extrae Maru del aviso: ante cualquier duda, manda el aviso original.

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